Film, television and computer images have historically had difficulty capturing the full range of human skin tones. The digital entertainment tools we have now, with larger color palettes and high dynamic range, can meet this challenge. XR presents a valuable opportunity to take this step and build a new, more inclusive world. This generation of new realities is the first to be widely available on a consumer level, making it important to establish new norms and embrace updated concepts around fair representation. The COVID-19 pandemic has served to increase the adoption of XR technologies to allow for remote interactions — not only for gaming but with staff, clients, patients and others.
Standards can serve as a convenient resource to educate developers on their options for expanding technology and content beyond the narrow confines of a monochrome world. CTA’s latest XR standards project, spearheaded by the XR industry, will document how developers can better help promote cultural respect, avoid stereotypes and reflect real-world diversity. There are subtle ways that bias can arise, often without the conscious realization on the part of the developer. Standards can help highlight the areas where change and improvement are possible.
“There’s a vital importance to foster symbiosis between inclusion and technology. Tech can only be its best if we work to increase representation, true access and equality,” said Alexandria Porter, CEO of MOD Tech Labs and chair of the working group, in a recent article. “Increasing inclusion is a key way to create a balanced and plentiful ecosystem.”
GO ONLINE: To join the working group, please contact Alexandra Blasgen at
Watch for updates on Digital Health Standards at CES 2021.
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